Reptomancer. Remove all strikes/defends is incredible. Reptomancer

 
 Remove all strikes/defends is incredibleReptomancer  Pretty top-shelf but worth every penny

In act 2, the strength scaling works very well with AOE damage sources, and is generally pretty good. Monsters are the ”basic enemies” of Slay the Spire, and landing on their icon on the map will incur a battle with one or more, depending on the floor. This relic can be triggered on an X card, so long as it consumes 2 or. Simplest example is Reptomancer - you might have plenty of single target scaling damage, but against Reptomancer you need upfront AOE damage. It doesn't matter that it doesn't scale with strength, the numbers on that card are high enough to carry you through Act 3 hallway fights and Reptomancer, and it's fine against bosses too. The Regeneron Science Talent Search provides students a national stage to present original research and. Reply. Reptomancer won't stand a chance!" >2 spikers with 1 repulsor >2 spikers with spheric guardian >drew dat aoe when nemesis sawed your health in half, and you have no flex tape #9. With slavers its similarly important to kill the red slaver in the back. Please nerf that. On the other hand powers are generally more impactful than either of those. 2 Energy | Discard your hand. • 4 yr. Zelda: Tears of the Kingdom. Nah, reptomancer is fine, she makes it so having good frontloaded damage/aoe cards is important in act 3. Monsters. I did notice that it occurred when there was already 1 minion, and when it attempted to summon two more it put one of them over the existing minion, looks like the same case here. ). Jaw worm group: test your ability to block early and kill quicklyConsidering it in act 1: Generally strong against Laga, Nob, and Sentries. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. It's not that rare at all that your deck is pretty good at killing the boss but would get screwed by one specific elite - BoS kills decks that couldve beaten the champ with slow scaling decks, reptomancer is another obvious outlier example. Leave the daggers alive, daggers cause inconsistency through wounds, daggers commit honorable mitsubishi by throwing themselves at your. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Reptomancer is ♥♥♥♥♥♥♥T CHEATING! i'm atacking him while the dagger does only 5 damage, but than he summon bazillions!! of them and they all atack me for RIDICULOUS damages! out of nowhere! How are you suppose to win if the game is cheating and doing 200 hundred damage out of no where?! Pepperidge Farms remembers when Reptomancer was a pushover Reply More posts you may like. 1. The STS gods are like “you suuuuuuuure you don’t want that [[Thunderclap]]?” 😂 Potion chance is now 40% Clawshank (boo these people!):. 2021 Regeneron STS Scholars. Reply reply In general though, the elites in act 3 should be pretty free, reptomancer is the only one that might be an issue sometimes, and mayyyybe giant head. You can do a lot with 3 cards and 6 energy on Watcher. Reply yommi1999 Ascension 20 • Additional comment actions. Honkai: Star Rail. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. If not, defect usually has to settle for frontload or just insane frost shielding. sentries are the easiest base elite fur sure, but regen sentries can be difficult to kill beclaws on ascension 18+ with the additional daze from each debuff you draw very few attacks purr turn after cycling through your deck once. But decks' needs are not that consistent. in a proper shiv deck there is no way thousand cuts is better. The Regeneron Science Talent Search provides students a national stage to present original research and celebrates. I mean, it is basically a "slimed" status card, except it takes away 3 draws and 6 costs. Weekly Patch 51: Recursion. Good question provided you have achievement of killing heart as Defect. A bad draw on turn 1 or 2 vs reptomancer and you’re in trouble. You either kill her in 2 turns or if you can’t do that take out the knifes and scale away. 12 (16) AoE is FAT on Watcher. Notes on fighting Reptomancer: Step 1: Crank up the music. Probably my fault for not rolling the dice correctly on the first two turns. Necronomicon is a Relic obtained through the Cursed Tome Event. The Reptomancer feels like she should be an event fight, like the Red Mask Bandits. Its upgrade looks mediocre, but it's actually very valuable when you are fighting more than one enemy. I was also lacking draw outside offering (which was also an issue in that fight because 6 HP is a lot when you only have 20 HP and draw into a pain which damages you more). I just had an Ironclad deck where I crushed that reaper elite and that. At lower ascensions there would some shifting around most likely. The passive block that this grants is usually enormous by the end of the run. Browse game. I don't think I've ever actually been able to use Omega effectively. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. So I killed all the daggers fast, but he kept summoning more. soccercobra50. By Sampstra Games and 1 collaborators. Society for Science proudly announces the top 300 scholars in the Regeneron Science Talent Search 2021, the nation’s oldest and most prestigious science and math competition for high school seniors. At the start of your turn, draw 1 additional card. Ritual dagger benefits from no such downsides. 2. You can have a deck that wins against Champ, but die to Book of Stabbing. Unique Playstyle. キャンディーアップル Aug 4, 2019 @ 8:51am. But decks' needs are not that consistent. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Astrolabe: Astrolabe is almost always better. Reptomancer: need to be able to block big early and outscale before your deck becomes all wounds. 2 Energy | Whenever you play a card, deal 1 (2) damage to ALL enemies. Thus you are gaining a lot of rewards. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. chosen, healer, and reptomancer are all hot af, but i'd marry silent before any of them Reply reply TyrantRC • idk man, donu be looking kinda thicc, and don't tell me you don't want to do nasty things to that hole. Option 3: Get a random relic, 75% chance of a curse. When considering that you evaluate your deck to answer, “Can I either block that amount of damage turn 1 reliably or can I quickly kill or weaken multiple enemies to lessen the damage”. Hi All! This is my attempt at the December 22nd Daily with the Ironclad. 2K votes, 115 comments. My vote for the best common attack on Silent. The Champ is one of the three bosses encountered at the end of Act 2. Effects like that are even notorious for being bad. Daily Discussion/Debate #65: Reckless Charge 2. Just encountered this situation, 89 damage (reptomancer 30, two daggers dealing 25 and a third one dealing 9). ) Philosopher's Stone is a Boss Relic. I wonder how many people don't realize that, because this can be really important against Reptomancer, Gremlin Leader and some hallway fights, like the Darklings. There are a couple better boss relics, but for the most part this is a really good relic. Gain 1 Energy at the start of each turn. Attacks: Attacks upgrade at A2+. ). Her ability to summon Daggers quickly, especially on high Ascension levels, makes her a formidable opponent. With interactions, it's even better. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . On A17+ the reptomancer now summons 2 daggers at a. Really good for fights like Gremlin Leader, Reptomancer, mediocre beyond Act II for single target damage. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Exhaust. These cards are hard to get into play because you end up taking a lot of chip damage to play them. (Deck also had two self repairs after a transform, so I could eat a decent amount of damage and be fine. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . The modifiers for this daily are:1. Business, Economics, and Finance. 33) Iffy corruption. Definitely not balanced. It can provide some much needed AoE to a shiv-heavy deck too. Haha wtf that was loopy stupid ;). you're struggling, then you'll often need to heal at rest sites anyways, so Fusion Hammer provides extra energy with no downside. The Reptomancer knives on the other hand are two-pump-chumps. Option 1: Leave, gain nothing. She can suck a big one. Taking 6 less damage each time you play one of these cards is excellent. Battle Hymn Watcher Uncommon Power. 15 block is quite a lot if you don't have block scaling. Winning a run in each Ascension will unlock the next Ascension for that character only. Nemesis can hit you for 45 as soon as turn 2, and Reptomancer hits for 100 (!!) on turn two if you haven't killed any daggers, plus the daggers are already putting wounds in your deck. Also Streamline is a priority upgrade, oddly. If this shows in reward screen, that is great! I will consider buying this from store, because it really helps a lot in those difficult fights. From a medium chest, there's a 35% chance of a common relic, 50% chance of an uncommon relic, and 15% chance of a rare relic. A deck that can reliably beat reptomancer needs solid front loaded damage (OR fast AOE) and strong block, because reptomancer hits like a truck even with no knives helping her. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. ago. The thing about dagger spray I'd argue is that it maintains better relevancy through act 2 and 3 due to the aoe burst it provides (think act 2 elites, act 2 bosses, reptomancer, many act 2/3 hallways, awakened one). 1. Imagine [[piercing wail]] in the Gremlin Leader and Reptomancer fights. So did I play my cards wrong or have the wrong cards?Sculpting Steel: This one is really good but also really fun. I agree on the other elites, fuck the reptomancer! BulkyReplacement1339 • 2 hr. You just stare at the screen in disbelief. On the turn you draw it you're down one card draw, as you could of drawn a different, possibly more useful card if you hadn't drafted Brutality. If you can’t beat giant head you probably can’t beat the heart though, so you kind of should be taking the risk anyway so that you can get a chance at improving your situation. Looks like an electrodynamics to me. , there's less reason to care about finding creative solutions to these fights, and 2. In the newest madcap adventure from Robert Rankin, history has gone askew and it's up to the one and only Hugo Rune to face down aliens and monsters galore in order to put everything in its right place. This means that the daggers sometimes hit for 37, which is pretty ridiculous. Republican. Matryoshka, Stone Calendar, Smiling Mask. You'll need serious AoE damage to deal with her either way, or at least a deck strong enough for most elites. For boss fights, though, it's not as great. Orrery vs. 2 (1) Energy | Whenever an attack deals unblocked damage, apply 1 Poison. The reason you should take this card early is in your comment. In order to unlock Ascension 1 for one character, you need to beat all three acts with that character. Data accurate as of December 07, 2022. Pierre-Gilles de Gennes introduced (and named). Your deck may be a little wonky afterward, but the speed at which a Pandora's Box deck becomes strong is a lot faster than the speed at which a starter deck becomes strong. Option 3: Get a random relic, 75% chance of a curse. However, considering that this has the potential to copy the boss relic that one. Can be dangerous on multi-hit enemies (Byrds, Book of Stabbing, etc. If rares were always better than uncommons which were, in turn, always better than commons, then Black Star would be far worse than Calling Bell. Cards that affect more than one enemy, such as Die Die Die and Cleave, are key to defeating the Reptomancer. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did. 1 Energy | Whenever you draw a Status card, draw 1 card. For Bronze Automaton, it should be on 0 if you want to line it up with Hyper Beam (and any future hyper beams). On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . [ [Ball lightning]] does 18 damage technically but only if you evoke the lightning orb spawned from it. Posted by u/DanPyre - 9 votes and 7 commentsAct 2 Elites (and Reptomancer in Act 3) are mostly about burst damage. Please nerf that. In order to unlock Ascension 1 for one character, you need to beat all three acts with that character. Deal 7 (Upgraded: 11) Damage. Turn 2 you only need to deal 11 damage to stop the exploding dagger, very achievable even with a starter deck, use the 3rd energy to block the 40 or so damage from the 2nd dagger + Reptomancer. Plus having actually hard elites in act 3 is good, considering for awhile act 3 has been the easiest act. The Champ is one of the three bosses encountered at the end of Act 2. Simplest example is Reptomancer - you might have plenty of single target scaling damage, but against Reptomancer you need upfront AOE damage. Any kind of defensive deck that takes more than 2 turns to set up just gets wrecked by Reptar+2dags. ago. Slay the Spire. A17+ Reptomancer. Or wins against Time Eater, but die to Reptomancer. The competition is between this dagger throw and poisoned stab. 2 - The general idea is that you spend early Act 1 putting attack cards in your deck even if they will be bad for your Act 3 deck, specifically so you can beat Gremlin Mob, Lagavulin, and the difficult. I'm thinking you may actually need to take a Thousand Cuts as the Silent to deal with Reptomancer reliably now. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did. Some people prefer lighter stuff, but in my opinion a good Lagavulin beats out any competitors. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. In wrath, 24 (32) damage is a. ago. Reptomancer fight is there to inform you that you. Shield and spear is mainly there to kill slow and large scaling defect decks as the heart just gets wrecked by those. Society for Science proudly announces the top 300 scholars in the Regeneron Science Talent Search 2021, the nation’s oldest and most prestigious science and math competition for high school seniors. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . The deep, rich, smoky flavor really brings out the best in whiskey. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. If you're doing well, then Fusion Hammer lets you take on additional elites, since you'll be healing most of the damage you take anyways. Really useful source of AoE damage in Act I and II. Reptomancer is indeed a kick in the balls at times, but my point was that Reptomancer is also hard on the lower difficulties (relative to the overall difficulty of a low-ascension run). ) She slaughtered me. Browse all gaming. Can use some adjoustments #1. Posted by u/Crosssmurf - No votes and no commentsUninteresting, but pretty good all-around. 178K subscribers in the slaythespire community. In this case, it's checking whether your deck can consistently defeat ~20 HP minions within two turns. I'm preeeetty sure those are the right. Getting punked for 80+ on turn 2 is too much, especially for a regular hallway fight. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire! Features. Elites are stronger monsters that are marked separately from normal ones on the map. It's substantially worse than the other two variants of this card ( [ [Double Tap]] and [ [Burst]]) because you will naturally exhaust your powers out of your deck, but be left with this card dead drawing all day. Turn one damage makes or breaks too many fights. Definitely not balanced. The hardest fights in the game (Sword and Shield, Heart) put a bunch of bullshit in your deck. Notes on fighting Reptomancer: Step 1: Crank up the music. Relic tips. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Deva Form Watcher Rare Power. HP: 29-35 / 31-38 (A7+) Parties: 2 other Shapes, 3 other Shapes, Spheric Guardian and 1 other Shape. Reptomancer is imo the easiest of the act 3 elites (at least at lower ascensions). Battle Hymn Watcher Uncommon Power. Flavor Text: Your ring has morphed and changed forms. Easily and uncontestably the best mech in the game is the Rocket mech. Remove all strikes/defends is incredible. Even if the deck is going awesome, a bad draw in turn 1 and/or 2 can end the run right there. Skim Defect Uncommon Skill. All Reviews: 3 user reviews. Gaming. Mental Fortress, Talk to the Hand, and Like Water are good defensive cards with excellent synergies. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. New comments cannot be posted. Nob is the abortion clinic of this game, sentencing your deck to. Sometimes your deck just isn't good enough to deal with +1 enemy strength. I've had a bug experience with Reptomancer and Reaper where I didn't heal from the daggers because I killed Reptomancer herself, but I at least got some health, based on how much she had left. I think she was buffed upon being promoted to an Elite, though. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Boss - Well, Donu and Deca are definitely the easiest and most straightforward. If you're taking out the daggers, her damage output is less dangerous than the other two elites. Fun fact: Before Reptomancer, there was a forth temporary elite in the beta branch called the "Flame Bruiser". You can hack while stealthed; hacking in this. 2017. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. 0 Energy | Draw 2 (3) cards. On the other hand powers are generally more impactful than either of those. Custom Mode is a game mode unlocked by playing a Daily Climb. Ice Cream Rare Relic. Gain 50 Gold. Or wins against Time Eater, but die to Reptomancer. It is nice for longer Elite and boss fights with statuses. One of my favorite relics, it's really strong against monsters that don't hit hard. So I killed all the daggers fast, but he kept summoning more. 1. Paperback. ago. On Reptomancer, a regular Bowling Bash can deal 35 damage for one energy without even. x feels like it's been characterized by the loss of cool cards in favor of just doing one thing very strong over and over again. SPACEMANTIMEZ • 8 mo. All in all, if you can comfortably afford it and can comfortably path into many elite fights, it's a pretty good relic. When you have Corruption, you basically take every Shrug it Off you see. 3 (2) Energy | Choose a card. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Donu & Deca: 4, because Donu's attack is bigger. Monsters. But for that 1000 cuts is almost as good, and in some cases better. It also allows them to customize Seed, Character and Ascension levels beyond those unlocked. 2021 Regeneron STS Scholars. Between the addition of A17 and Reptomancer's promotion, the strategy was to fight elites instead of hallway fights to avoid Reptomancer. You can have a deck that wins against Champ, but die to Book of Stabbing. This mod introduces a new Character to Slay the Spire : The Necromancer! The Necromancer is a wielder of the darkest type of magic, able to throw around negative energy, curses, bones and blood. The numerical difference between Thunderclap and Immolate is why Immolate actually solves your aoe needs by itself and Thunderclap needs other support to do. Unless you scale so hard that you produce 80+ Block by turn 2 and every other turn, it's in your best interest not to neglect frontloaded single-target damage or aoe. Report Save Follow. Daily Slay the Spire Discussion (295/696): Gremlin Leader. if you have 3 total energy, use burst for 1, then a 2 energy malaise, you get two uses of a 2 energy malaise. This event used to be really annoying by design. )It's also often too slow a strategy against some hard-hitting enemies like Reptomancer in Act 3, and can be difficult to put into play without taking high damage. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a. Turns defense into a bit of offense. Reptomancer is way harder imo. Now reptomancer on the other hand, is scary AF. Double Explosive pots are enough for Reptomancer. I was at almost full hit points when I met the reptomancer, so I figured I'd be fine. Video guide to defeating the Act 3 Elite - Reptomancer with a nearly max SilentThe Reptomancer feels like she should be an event fight, like the Red Mask Bandits. It also allows them to customize Seed, Character and Ascension levels beyond those unlocked. On an elite like Reptomancer or the Gremlin Leader, Watcher does sometimes have the ability to simply focus and burst down the main elite before the minions do much damage. Nope, 2x Orb Walker was replaced by Reptomancer. Is this a replacement/a new enemy on the third floor? what does it do if you don't just kill the knife minion over and over? it was a minor shock to seeSo, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. The biggest problems with this is that most of the Silent's defensive strat gives low amount of block (compare to Ironclad and you can see the difference) but has some other perks to go with it (such as cards like backflip, gives only 5 block (8 when upgrade) but. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. I agree on the other elites, fuck the reptomancer! BulkyReplacement1339 • 2 hr. It mostly did and I got really far, but then I reach this thing called a Reptomancer which seemed deadly. So did I play my cards wrong or have the wrong cards?Slay the Spire on Steam: is fresh YouTube content, hot off the presses! Not one of those stinky. Pattern: 20% chance of. This event used to be really annoying by design. Sculpting Steel: This one is really good but also really fun. Hunkfish • 1 hr. This is one of the cards which sometimes you just have to pick up to not die to Gremlin Nob or Lagavulin (or boss, in particular Slime Boss). Reptomancer enemy is now only in the strong enemy pool instead of being in the weak and strong pools for ACT 3. In a deck with about 20 cards or more, the curse means nothing. Anyway, quantity of relics has a quality all of its own. Gremlin Leader can only have a maximum of 3 Gremlin minions at a time. Another thing is that the Watcher in particular has a lot of cards that upgrade into Innate. I was at almost full hit points when I met the reptomancer, so I figured I'd be fine. That run broke my brain. Common relic is always a small boost, but some uncommon and rare are quite situational. But the wokebirb IS the chosen. You can, in fact, have too many Shrugs, that you can't get to your essential powers/attacks. It’s really good in minion fights like Gremlin Leader, Collector, Automaton or Reptomancer, and it’s handy for the spikers as well. ago. Defect has more block cards in its card pool, so Defect should take Pandora's Box. Reptomancer can hit you for 100+ damage on turn two unless you can kill her daggers. A predator+ without the card draw. Can't go wrong with 2 or 3 in your deck. By a long shot the Ranged mechs are the best units in the game since their flexibility is unmatched and they don't really sacrifice damage to get that flexibility. ) Philosopher's Stone is a Boss Relic. Ironclad - He has a great offensive (Strength + multi hit moves/Heavy Blade) and defensive. Gain 1 Energy on the first turn of each combat. Very predictable, and the draw order can't fuck you over nearly as much as it can with Nemesis. 18 and up summoning 2 daggers is the final straw to really threaten you. Related Topics Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Slay the Spire. Early in the act I decided to spend 300 gold to bottle WLP instead of buying second WLP, removing a card and buying explosive potion to make my life against Reptomancer easier. If you don’t get offered any of the stronger cards toward the end of act 1, it’s perfectly acceptable to have 3-4 damage cards (especially if you are diligent about removing strikes. 1 - Don't fight an Elite in the first couple floors of Act 1 unless a whale bonus gives you a way to beat all of them. Baldur's Gate 3. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. This was the first relic of yours that I got in a run, and it duplicated the Snake Ring of the Silent. A carnage that doesn't exhaust. < > Showing 1-15 of 15 comments . Release Date:30 ratings. Hopefully the timing for this one is a bit better! Still no report on whether u/SkatesMcGates is doing their own thing or not, so I guess I'm the discussion/debate/poster guy for as long as there's anything to talk about. A well stacked Genetic Algorithm is a great solution to this problem. 95 12 Used from $2. Reptomancer, Jaw Worm horde, Shapes, and Darklings. Attempting to Exhaust it will simply put it back to your hand. I hate Reptomancer, I hate Reptomancer, I hate Reptomancer, I hate Reptomancer Reply Do note that Reptomancer cannot use either damaging attack repeatedly, so if she used the multi-hit move, she will then use the single attack. If the Reptomancer attacks this turn, you suddenly have to defend against a 25 attack, a 14x2 attack and two 9 attacks from the two new daggers. Awakened One is the hardest and most annoying boss if you have a power-heavy deck that isn't broken enough to overcome the. Giant Head can destroy decks that scale poorly and slowly and Reptomancer punishes decks that don't draw AoE damage fast. Every time you play 3 Attacks in a single turn, gain 1 Dexterity. etc. The Gremlin Nob is an Elite enemy found primarily in Act 1. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Getting a Conclude in Act 1 means that you can take on Tri-sentry, double rats, triple rat, triple caterpillar, gremlin gang, slime gang etc no problem, and very helpful with most Act 2 fights. Got it, thanks. Kudos to Human Calculator u/Thurhame for the top recommendation on yesterday’s post. Reptomancer needs frontloaded AoE, Giant Head needs scaling, and Nemesis needs deck consistency. Something must have really gone wrong if you can't even kill the daggers in 12 cards. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Falling. Necronomicon (Relic - Event) The first Attack played each turn that costs 2 or more is played twice. Also, Alchemize not upgraded isn't likely a real card in A17What happens when nostalgia and necromancy mix? A Retromancer happens! Grab a few friends, choose your champions, and battle your way through 6 brutal zones filled with screeching bats, burrowing worms, deranged cultists, and giant ants. The rest of what OP said is on point. The Reptomancer is an elite encounter fought in Act 3. Multiple enemies is so common that this is a pretty ok pick imo. mathbandit • 5 yr. Reply. Video guide to defeating the Act 3 Elite - Reptomancer, with a low-medium upgraded Watcher. Reptomancer in a nutshell. Reptomancer can go much worse with a single bad draw on an atypically aggressive AI pattern roll. Centennial puzzle active. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Always uses Taunt every 4 turns. spirescan-bot. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Even at that point it’s still nice to have healing in the event you take damage, but at that point you’re usually better off playing a card that helps your scaling. The way I play, I tend to not have enough AoE and frontloaded damage to survive Reptomancer's absurd turn 2, and the scaling I put in my decks usually allows me to plow right through Giant Head and Nemesis. spirescan-bot. Dead Branch + Corruption has been the most broken combo in the main branch for a long time, and can be further bolstered through the various Ironclad exhaust support options (Feel No Pain, Dark Embrace, ect. urfavgalpal. Centennial puzzle active. Awakened one will make me consider whether to pick up another low impact power, whereas Time Eater will make simply want high impact cards and as much. It allows the player to choose any number of custom modifiers, including Daily modifiers, to their run. $8. Juggernaut should be treated as a low-tier. I love Searing Blow decks or Heavy Blade Strength decks with this Relic, basically instant wins. Sentries, Act 2 elites are all really cool fights, Nemesis. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . 3 and 4 blocks either of the first 2 attacks, 0 or 1 blocks either of the 2nd cycle hits Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Team Housekeepers' ford reptomancer. One of the Reptomancer’s attacks also has a weakening. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. In reptomancer, it's when repto dies. (not Ethereal. It costs 0 until it. Your deck may be a little wonky afterward, but the speed at which a Pandora's Box deck becomes strong is a lot faster than the speed at which a starter deck becomes strong. When they are defeated, they will drop coins, a selection of three cards, and sometimes a potion . 07 1 Collectible from $8. She doesn't fit in well as a normal Beyond enemy. Barrogh • 4 yr. Oct 15, 2018 @ 3:50am The reptomancer fight is the scariest fight in. Instead of daggers he summoned fire sprites, and instead of a massive attack, he had a heal. Discussion of Matt Colville's "Running the Game" YouTube series and MCDM's "Strongholds & Followers", "Kingdoms & Warfare", "Flee Mortals!" 5th Edition supplements, ARCADIA digital magazine for 5th edition GMs and players, and other MCDM projects, and TRPG advice —————————————————— Need assistance with your. Nemesis is a consistency check that also further enables inconsistency in your deck by giving you burns. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . ago. Being unable to nuke down Reptomancer daggers or Awakened One's cultist friend or Gremlin Leader minions turn one will decide your run.